Thursday, August 27, 2015

Titans of Space [Classic] released, works with Oculus Runtime 0.7

Titans of Space is over 2 years old. I've spent a lot of the spare time across 6% of my life on this thing! Yikes! I feel very fortunate that it has seen a lot of downloads across several platforms, and I remain encouraged to push ahead for stronger market penetration and add as much value as I can to it.

So, in this long journey to figure out how to leverage my passion for VR development and using it alone to put food on the table, I've decided the best course of action is to re-brand the existing Titans of Space experience as "Titans of Space [Classic]". More than just a re-name, it's got a bunch of small improvements, new Pluto and Ceres stuff, and overall polish to get it ready for consumer VR. A full list of changes can be found here or inside the program itself.

For those without a VR headset, or with kids that are too young for a VR headset, the "Monitor version" has also been completely brought up to date.

Oculus Share submission is pending approval, Oculus Store (on Gear VR) is pending approval, and I'll update the Cardboard version soon. Until it's up on Share, please feel free to download the update directly from http://titansofspacevr.com/#downloads.

Titans of Space [Classic] represents the last feature update that I make available for free before I release the full version (actual name TBD). I'm aiming for the end of the year, but we'll see how that goes. The full version will have a lot of huge new features and content. It will be available for desktop VR first, and some of that will trickle down to the Mobile Edition afterward.

Thanks!

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